Chris Gardner once said
“Find something that you love. Something that gets you so excited you can’t wait to get out of bed in the morning. Forget about the money. Be happy. That takes a certain amount of boldness to say, ‘This is what I like.'”
Thanks to David Helgason, Joachim Ante and Nicholas Francis, I have found that something that gets me so excited that I can’t wait to get out of bed in the morning. That something is coding my educational video game in C# on Unity Game Engine. (Click here and scroll to the end of this article linked to see a short video of my beta version.)
Scroll down to the end of this article to see a short video of my beta version
Doing an internship at Unity Technologies is a dream. I am drawn to Unity’s mission and future direction, and I want to be a part of this exciting future. I am convinced that I can put to good use the business and technical skills that I have acquired through work experience in France, Shanghai, and New York City at Unity Technologies.
Now, let me tell you 5 reasons that explain why I want to do an internship at Unity.
1. I want to do what I love.
In 2005, Steve Jobs told Stanford University’s graduating class that the secret to success is to have “the courage to follow your heart and intuition.” Jobs followed his heart during his entire career, and that passion, he says, has made all the difference.
“Your time is limited, so don’t waste it living someone else’s life. Don’t be trapped by dogma – which is living with the results of other people’s thinking. Don’t let the noise of others’ opinions drown out your own inner voice. And most importantly, have the courage to follow your heart and intuition. They somehow already know what you truly want to become. Everything else is secondary.”
These words still echo inside me. Since that day I have been focusing on what I truly love. I hate being trapped in other people’s life expectations. That is why I have introduced and created the notion of a cognitive box. Inspired by the French poet Charles Baudelaire, who wanted to go anywhere out of the world, I want to think anywhere out of this cognitive box.
I believe that we are trapped in these cognitive boxes. Let’s stop wanting to impress people we have no interest in. Let’s take control of our lives. . Let’s leave these boxes that bind and isolate us in conformity I need to think by myself, otherwise, I am not truly myself and I quickly feel depressed.
This is why the movie Dead Poets Society is so dear to my heart. Contrary to the other teachers from Welton, John Keating (Robin Williams) fosters the refusal of conformity, the formation of personalities and the taste for freedom. It all boils down to the amazing aphorism “Carpe diem” (Seize the day).
Focusing on what I love has been my priority ever since. And I can say without a single doubt that I have fallen in love with Unity and C#. For the last two years, I have been learning, learning and learning as much as I can about game designing on Unity.
2. I want to impact the universe.
I need to have a bold and nearly impossible vision. I may be young to some people
I need to have a bold and nearly impossible vision. I may be young to some people but I need high and seemingly unreachable goals to fulfill myself.
Let me tell you a story about me when I was in the first year of my Master in Business School. I just had been elected president of a student society, which had lost all of its sponsors and was in a negative cash flow position.
Back then, I never knew that I would be able to raise all by myself more than 70 000 € from 4 companies in 6 months. During that period, I never thought that our project would fail but I also never thought that I would raise as much money from sponsors. It was the pressure and the stress triggered by these challenges that gave my team and myself the strength to organize the first rated student business management and speech competition in all of Europe (more than 90 000€ were needed from our sponsors).
I need rigorous challenges, complexity, and stress to be fully effective. And my next challenge is my project of an educational video game that will revolutionize the way the education system currently works.
3. I love stimulating my brain.
Creativity leads to innovative ideas.
I want to look outside my industry for inspiration. I need to bombard my brain with new experiences. I want to make connections between things. Creativity and thinking differently are really my incentive. I love learning, and I want to spread this love for learning through my game. I love leaving my comfort zone and everything in my life is assimilated to an experience that will teach me something.
That’s maybe the reason that pushed me to do all of my internships outside of my native country (Germany, China, and the USA).
Arthur Schopenhauer once said: “Life swings like a pendulum backward and forward between pain and boredom.”
I disagree with him and I prefer to have a more Nietzschian approach: my life is driven by the fear of boredom and the pursuit of freedom and happiness. I always need to be busy and to work on something otherwise I sense a strong desire for action emerging. One of my worst fears would be to take a five-hour trip in a train without anything to read, to watch or to write…
4. I need to know the whys about everything.
Every day, through all of my activities, the question of the meaning of life resurfaces. That is why I love philosophy. I have had intense Philosophy courses and now I am preparing the secondary school teaching certificate (CAPES) in Philosophy.
It may sound naive or juvenile but I am curious about everything and I need to know the whys: Why I am doing this? Why I am thinking like this? Why are other people thinking like this? Why do I want this internship? Why am I studying and learning something that I have no interest in? Why are we existing?
I need to know the whys about everything and so far, philosophy has helped me a lot.
5. I want to create insanely great experiences.
I want to create an amazing experience that will revolutionize people’s way of learning and thinking.
I am coding an educational video game on smartphones on Unity (C#). I want to reconcile people with openness, curiosity, and knowledge through a video game. In short, I want to make what the classroom educational experience isn’t accomplishing: interest students and make them love learning stuff.
And to do so, players have to love the game: my game is customer-oriented, I want the players to have fun and I want them to love learning because they are actually having an insanely great experience while playing. Playing is the best way of learning. Playing is healthy, it is a way of promoting excellence by repeating a task until one reaches perfection, and it is also one of the reasons why we train pilots and doctors with simulators. Furthermore, video games have maintained a huge broadband of attention in time.
As Unity’s founder David Helgason said, the company has been driven by innovation and a desire to always offer the best capabilities to developers. Unity’s technology keeps advancing, growing with ever more breathtaking features including but not limited to ARKit plugin, Kinematica, Unity for Small Things, Magic Leap Lumin SDK.
In other words, Unity is the future and I want to be part of this exciting future.